Thursday, February 27, 2020

Virtual Reality -- "Oh Let Me Get It Back Baby Where I Come From"



I'm a music lover who has attended many concerts during my 69 years of life – from Jimi Hendrix to the Drive-By Truckers. But lately, despite my obsession with music, I avoid driving hundreds of miles to concert venues, paying tons of money for a decent seat, and dealing with all the added hassles of attendance. And how about the unexpected inconveniences? Not too long ago, I attended a Jason Isbell concert and had a decent seat, but everybody – all of whom with seats, by the way – stood during the entire performance. Maybe I'm just too old to rock.

However, I just read about a new technology that just might feed my addiction to live music and rest my old bones too: virtual reality. VR removes the limitations on attendance for live concerts, reapplying indefinite mechanical reproduction to what had previously seemed all-too definite and limited in commercial scope.

In the last few years, musicians have been able to stream concerts to virtual reality headsets, allowing fans to enjoy the virtual spectacle from the comfort of their homes. Now, some VR platforms are going beyond just recreating the live experience, by offering viewpoints and interactions that users could never get if they were at the venue.

Virtual reality can actually monetize everyone who couldn't obtain tickets, or who doesn't always feel like going out to see their favorite acts perform. Indefinite mechanical reproduction eliminates barriers that make concerts all-too definite and limited in commercial scope. Simon Chandler of Forbes says …

In other words, VR appears to let the music industry combine the best of both worlds: the apparent spontaneity and singularity of live music with the reproducibility and accessibility of recorded music.”

Launched in 2018, MelodyVR has built a library of live shows, recorded for streaming to Oculus VR headsets or iPhone and Android devices through its app at a later date. It says it has worked with more than 850 musicians, including Kelly Clarkson, Wiz Khalifa and Lewis Capaldi.

As well as being able to watch from a position in the audience, users can view the concerts as if they were backstage, behind the sound booth, or even on stage with the band. The company has also created more novel experiences; a VR performance by British singer Emeli SandĂ© displays two images of her simultaneously, one playing the piano and the other singing. In other words, it’s better than the best seat in the house.

VR already has the potential to be a lucrative avenue for the music industry. On the MelodyVR app, access to performances begins from $7.99 and can extend to $14.99, depending on the profile of the acts involved and the views offered. The app has already attracted more than $90 million in financial backing, underlining the expectation of success and profitability that surrounds it. Meanwhile, its introduction of subscriptions later in the year (2020) could help it enter profitability, having first launched its app only last year.

This year (2020), MelodyVR plans to begin offering live streaming via a paid-for virtual ticket, and has designed its own cameras for the task. Steven Hancock, co-founder of MelodyVR, told CNN Business …

"We needed to create (VR cameras) that wouldn't get in the way of the production, but can also survive the variety of elements that could come with a musical performance, whether that is artists jumping around right next to the camera, champagne (being sprayed on them), or fireworks right in front of them,"

One current drawback – the market for dedicated VR headsets remains relatively small. Tech market researcher ABI Research predicts the VR market will surpass $24.5 billion in revenues by 2024, while acknowledging that "VR has yet to live up to its early expectations." Oculus VR headsets appear on Amazon for $200.00 – $600.00.

Concerts can be seen in full 360 degrees from your own home. Sam Eichner of Urban Daddy reports …

The platform allows you to choose from one of several “jump spots” – so you can toggle between being in the crowd, up close, in a front row seat or on stage. Meaning: you can stand right alongside KISS while confetti rains down on your nonexistent virtual head, or snag a coveted front row seat to the London Symphony Orchestra.”

Making it really personal with others? From her living room in San Francisco, Amy Lameyer, a VR viewer, watched a concert from an iconic venue in Boston, and during a break in the performance, she checked on social media and saw that she knew several people in the audience. Using the camera’s view, she was able to look back a few rows and see one of her friends from time to time.

And if you don’t have time—or the inclination—to watch the whole thing, you can purchase the concert by individual track, ala iTunes. I believe the current cost is $1.99 a track.

The future? You might just be able to dance on stage with Beyoncé at Coachella or strut with Mick Jagger at the Cotton Bowl. Technology is getting better and better, and music is one industry that needs a boost from the advancements of science.
Does this seem “wrong” since nothing can really substitute for the actual experience of attending a concert? For example, I don't think any VR experience could have made you a living part of the crowd at Woodstock. Some sensory deprivation is obvious.

Yet, I remember once reading of funeral homes using live video feeds of services as an alternative to attending in person. At first, I thought – how impersonal and sacrilegious. Then, I read about the need for this offering as a kindness to those who couldn't attend because of health, distance, or other hindrances. Then, it all made sense.

Perhaps many conventions are nothing more than outdated habits bound for certain change. I'm going to review what performers are employing VR and double-check the cost of one of those headsets. My hope is the expense remains affordable and the industries involved don't price themselves about the needs of the market.



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